Palatable
· Palatable (CEO-led engagement)
Redesign of an on-demand food delivery platform competing with Doordash, Grubhub, and Uber Eats.
Palatable is an on-demand food ordering app available in New Brunswick, NJ, planning national + global expansion. We redesigned the entire app to compete in the on-demand delivery market dominated by Doordash, Grubhub, and Uber Eats.
The problem
What can Palatable offer to end-users that is not prevalent in existing platforms that dominate the on-demand food delivery market?
How do we balance both functionality and usability to create an experience that is both memorable and useful?
Research & analysis
What users told us
- “The modal that appears after I click 'My' is confusing”
- “I would love the option to first choose a restaurant and then swipe the dishes”
- “I want more info on the card itself without requiring me to click on 'Order now'”
- “Distance is more important to millennials than price”
- “Make it possible to swipe to switch tabs”
- “I have issues with the variations in font sizes. They're either too small or appear clickable when they're not”
Process & prototyping
- Research: competition analysis of Doordash/Grubhub/Uber Eats USPs; heuristic evaluation of existing Palatable app against Nielsen heuristics (~50 violations enumerated in Appendix A across onboarding, home, order-now, restaurant page, and cart); online user survey.
- Test: guerilla usability testing with 10 RU students (target demographic). 13 verbatim quotes captured as findings.
- Define: target KPIs structured by objective (Customer Acquisition / Engagement / Retention / Happiness); 3 personas; Maslow's Design Hierarchy of Needs used to prioritize features across Functionality / Reliability / Usability / Proficiency / Creativity.
- Ideate: lo-fi prototypes covering personalized onboarding, dish-first swipe flow, swipe history, search filters, dish-first restaurant discovery, restaurant-specific swiping.
- Prototype: hi-fi in Adobe XD covering checkout, swipe/dish, liked/unliked, preferences overlay, minimum-delivery suggestions.
Distinctive design ideas
- Dish-first browsing — swipe dishes Tinder-style, then see which restaurants serve them (inverts the standard restaurant→dish flow).
- Group ordering as a gamified social activity — turns the group-order pain point into a shared activity.
- Minimum-delivery filler suggestions — if a cart is under the delivery minimum, the app suggests items matching the user's preferences to top it up.
- Onboarding tour triggered on first sign-up to teach the swipe mechanic.
Outcome & impact
Provisional KPIs defined for relaunch measurement; new flows handed off; designs noted as 'still under development' at time of case study writeup.
Role & collaboration
Team
3 UX designers, engaged directly by the CEO of Palatable.
Tools
Adobe XDMobile (iOS/Android)